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39 Awesome Games to Keep on Your Radar in 2018

39 Awesome Games to Keep on Your Radar in 2018
From IGN - January 2, 2018
By Chloi Rad

There are plenty of great games to look forward to in 2018, but with all the big-name titles to anticipate, it can be easy to let some of the smaller gems slip under your radar.

Here are 39 awesome looking indie games you should not overlook in 2018.

An emergent soundtrack made of rhythmic drum beats and cymbal crashes accompanies every swift punch and throw in this hyper-violent top-down action game about an escaped gorilla. Learn more on its website.

Isometric tactics games have never looked this charming. Bad North is about defending tiny, procedurally generated island from Viking invaders, in what developer Plausible Concept calls both charmingly brutal and deceptively simple. Learn more on its website and Twitter.

Bernband is already a few years old at this point, but the first-person exploration game set in a whimsical alien city became is getting expanded into something even bigger. Its been awesome watching it grow over time into something potentially even greater than the original. You can follow it on Twitter.

Like the games of Keita Takahashi, the upcoming Burrito Galaxy seems to have a deep and natural understanding of fun and play. Everything in it feels alive, from its characters to its worlds to its energetic soundtrackeven its dialogue boxes. Its a weird and colorful playground that doesnt hide its inspirations, but also isnt content to merely copy them, creating something uniquely its own. Its shaping up to be something truly special. Follow it on Twitter.

Children of Mortas strikingly detailed pixel art might be the first thing you notice about it, but one of its most charming elements is its focus on a strong family bond that spans generations. Procedurally generated dungeons and a cast of characters that are distinct in appearance and ability promise to keep the game fresh and unique every time you play.

Lilith is a master at constructing worlds you can spend the whole day getting lost in. Crypt Underworld is a sequel to her most iconic work, Crypt Worlds, andif were luckywill fulfill exactly that, but much, much bigger. A self-described first-person hell labyrinth, Crypt Underworlds promises to feature aggressive urinating, an upgradable apartment, and more in-game strip malls than you can imagine. According to its Kickstarter, every alley, every door, will lead somewhere worse than before.

The Twitter for Dead Static Drive describes it as a road trip in a world of cosmic horror, whichalongside games like Overlandis looking more and more like its own subgenre. A dreamy, muted color palette and simple low poly art make this one especially GIFable. Learn more and follow its development on Twitter.

Death Trash is a vulgar cyberpunk RPG set in a grotesque post-apocalypse. It pitches itself as more Planescape: Torment and Ultima 7 than the action-heavy RPGs of today. While theres certainly combat, theres a much bigger emphasis on story, character, and world buildinglike Fallout, with a lot more body horror. Its pixel art is a messy, riotous reflection of its coarse attitudeeverything in its world seems coated in miscellaneous bodily fluid, gore, graffiti, or some nasty combination.

Desert Child is a racing RPG that will tell a rags-to-riches tale of an aspiring hoverbike racer as he works his way up from working meager jobs and making some money on the underground circuit, tohopefullymaking it big at the Solar Championship Cup. Inspired by anime like Redline and Cowboy Bebop, it already boasts a sharp style and energy evident in each GIF and video. You can download its free demo on Game Jolt.

Donut County is a weird one to explain. Its a toy-like, physics playground of a game about navigating a hole around cute landscapes and watching things disappear into it. The more objects that fill the hole, the bigger it gets. Its pastel color palette and cute low poly art feels at odds with the gaping opening in the ground, making Donut County feel at once playful and mysterious. Thats not out of line for its themes, either. Donut County is both a love letter to Los Angeles and an interactive treatise on the nature of gentrification.

A sleepwalking farmhand roams the desolate sepia-toned wasteland that was once America in Fallow, a Southern Gothic point-and-click adventure that looks as dreamy and dark as it does beautiful.

Remember the mountain in Mountain? The Gardens Between reminds me of that, but driven by a tale of two friends. Its a game about childhood and friendship, set across a series of surreal islands sprouting with personal trinkets and other objects of sentimental value.

Harold Halibut is a stop motion-inspired claymated adventure game about a lone janitor stranded on a submerged spaceship deep below the surface of a mysterious water planet. The ship was originally meant as humanitys last-ditch effort to continue life outside of Earth, but the crash-landed would-be utopia now serves as the bitter home of inhabitants born generations after the original launch. As part-time lab assistant to one of the lead scientists on board the ship, its up to you to explore the vessel, interact with its occupants, and try to make a second launch possible.

What will the internet look like in the future? With the FCC recently voting to repeal net neutrality protections, that's as heated and relevant a question as ever. Jay Tholen, the creator of Dropsy, explores it with trademark dark comedy in Hypnospace Outlaw, a wild web browser simulation. You are a Hypno Enforcer, a shady agent of the law whose job it is to track down internet outlaws and other cyber criminals by scouring the digital storefronts and chatrooms of the web. The webpages of Hypnospaces future internet is technocolored and dystopian, like Geocities in a totalitarian state. Its funny, hyper, weird, and almost frighteningly familiar.

Jenny LeClue is for everyone who grew up loving Nancy Drew or Sherlock Holmes, but craves a new detective adventure for the modern era. It promises rich characters, a clever metanarrative, and weighty choices in a classic mystery tale that will appeal to players of all ages.

The Joylancer is a technical action platformer in the style of old Game Boy games. You play Joy Lantz, a skilled motor knight out to save the world with the help of her massive motorized drill-lance. Its combat is fierce and explosive and its rendering of old-school games of its ilk is both faithful and fresh.

Long Gone Days combines visual novels, RPGs, and shooters to tell the story of Rourke, a soldier who has abandoned his post after learning the truth about a deadly covert op he was lead to take part in. Most immediately striking about Long Gone Days is its stylecombining clean, but detailed pixel art with anime-inspired characters. You can download its demo on itch.io.

One of the most striking looking games in development right now, Manifold Garden is a mind-bending first-person puzzler set across a series of Escher-esque structures that are dizzying in both scale and architecture. Its physics-based puzzles bend the laws of gravity and question geometry at every turn, and the result is sure to be one of the trippiest games in a while.

Memory of a Broken Dimension is set inside the glitchy, grayscale world of a corrupted virtual machine. Solving perspective-based puzzles to lock shattered objects back together is one part of what will likely be a much larger puzzle in its decaying digital landscape. Try the demo on itch.io.

Miegakure is yet another reality-bending puzzle game that explores form and perspective in new and increasingly surprising ways. Pitched as a 4D puzzle game, Miegakures levels and obstacles bend into each other in ways that span more spatial dimensions than we can fathom. Making sense of its warping world, partly inspired by the novella Flatland and Japanese gardening techniques, is actually surprisingly intuitive once it clicks.

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