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Florence invites you into an interactive graphic novel about finding love

Florence invites you into an interactive graphic novel about finding love
From TechCrunch - February 14, 2018

The latest game from Monument Valley designer Ken Wong doesnt have much in common with the brilliant pastel puzzler, but that doesnt mean it isnt worth experiencing. Florence, available now in the App Store, isnt really a game so much as a graphic novel strewn with a few interactive moments, kind of like quicktime events but pleasant instead of annoying.

Youll brush teeth, organize records and populate conversation bubbles, and those events just lead to the next chapter of the story, like turning a page. Florence doesnt offer whimsical puzzles, new worlds awash in color or angular, ambiguously benevolent crows, but its an entirely different category of app, so why would it? (Mild spoilers from here on out.)

Florence is bite-sized, lovely and not particularly profound. In the game, youll play as a young woman moving into adulthood. Your mom will call and badger you about getting a boyfriend periodically, and lo, one day you literally run into one. These events all play out with swipes and touch-based interactions that make them feel more like an innocent adult storybook than anything as deep and interactive as the material the creator is known for.

Florences storytelling is quiet and reflective, capturing the arc of a relationship in all of its acts. Youll go on some dates, fall in love and move in together (that was fast), transitioning to the mundane routine of cohabitating before things start to grow stale. Because I was hoping the game would offer more in the way of choosing my own adventure, it was disappointing when my in-game relationship with Krish suddenly fell apart when it still felt salvageable. The story marched on, but I really thought we had a shot if a branching path might lead us off to couples therapy or even an erotic third to spice things up. Maybe a puppy? Alas, there was no such path.

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